Deus Ex: Human Revolution - Director's Cut was released on October 22, 2013 for Wii U and October 25 for PC, PS3, and Xbox 360. View all the Achievements here © 2020 GAMESPOT, A RED VENTURES COMPANY. Adam is a security expert for Sarif Industries, a biotech company that manufactures mechanical augmentations that allow us to see better, to think more clearly, to jump higher and fall further. Given that Deus Ex Human Revolution Director’s Cut is basically the original game with the Missing Link DLC added. And perhaps he's not. Hacking aside, this all sounds more or less like Human Revolution's original incarnation, but the updated release makes meaningful additions and improvements, and includes hours' worth of developer commentary, a sad rarity in video games. If you want to know the details of this Deus Ex Human Revolution – Directors Cut (PC DVD) Action Game, then this article is only for you. These issues were a real shame, because otherwise the game is well constructed. He infiltrates by locating ventilation shafts and following them to corner offices. Deus Ex Human Revolution Director's Cut features include visual improvements, overhauled boss fights, reinforced combat mechanics and much more. Dave enjoys playing video games almost as much as he enjoys buying video games. When he's not digging through the backlog he's hunting for loot in Diablo or wondering when the next Professor Layton game is coming. The colors recall the brightness of modern machinery and the darkness of Detroit's alleyways, and evoke the works of Botticelli and Da Vinci. The game starts out strong, with an interesting story, brought to life by some very nice voice work. As I follow leads from Detroit to Shanghai, Adam does his best Christian-Bale-as-Batman impression, rarely letting real emotion creep into his voice, even when his words express empathy or rage. Price Match Guarantee. The original release's boss fights tainted the experience by forcing you to comply with one specific kind of gameplay. The characters are well voiced and the game looks good, although during certain cut scenes there were odd cuts and some crazy shadows that were pretty jarring. Deus Ex: Human Revolution Director’s Cut is an attempt to right these wrongs and deliver a definitive version of this already popular game. The Value Equation The real question with Deux Ex: Human Revolution's Director's Cut isn't really whether it's worth getting, because at $20 USD, it's definitely the only version of the game a new buyer should consider. Review … Further to this it adds dual screen support in a way that enhances gameplay and is more than just a gimmick. All of the searching also came with a side effect; since I was spending more time sneaking around, I spent more time being spotted by guards or security cameras. Deus Ex: Human Revolution - Director's Cut - Available Now!About the GameYou play Adam Jensen, an ex-SWAT specialist who's been handpicked to oversee the defensive needs of one of America's most experimental biotechnology firms. Deus Ex: Human Revolution – Director’s Cut (PS3) – two screens are better than one. It's the right characterization for this man. The Director’s Cut is intended to be the definitive version of Deus Ex: Human Revolution, and with plenty of tweaks and additions it warrants the designation. It is a shame that the original Human Revolution wasn't this polished but the Directors Cut doesn't really warrant a purchase with so many titles coming out over the next few weeks. What could have been a fairly straightforward stealth game with the option of additional exploration became a joyless hunt for the codes I needed to proceed, highlighted by some very uneven combat. I feel as disconnected from Adam as I do from The Hive, yet it's this cold detachment that so fascinates me. The Director’s Cut is intended to be the definitive version of Deus Ex: Human Revolution, and with plenty of tweaks and additions it warrants the designation. Deus Ex: Human Revolution – Director’s Cut does absolutely everything right with the genre and offers the player real choice in achieving their goals. Deus Ex: Human Revolution – Director’s Cut (PS3) – two screens are better than one. Unfortunately, one of the core mechanics is never adequately explained, and left me feeling like I was actively fighting against the game to progress through it, effectively killing a lot of my enthusiasm for the title. Just a bit of info for the author, it’s not an FPS and does not play like an FPS. Exploring an area will uncover different routes around enemies, such as air vents that can be crawled through. Deus Ex: Human Revolution Director's Cut surprised me. However the game has received a brilliant facelift for the Nintendo Wii that offers a plethora of awesome Wii U features with updated graphics, controls and content. The hacking is simple and a fun time waster, however, it is not very rich. Deus Ex: Human Revolution Director's Cut Review by Alex Donaldson on 24 January, 2014 To be honest with you, I'm not exactly a huge fan of the concept of a 'Director's Cut'. Deus Ex Human Revolution - Director’s Cut had an unenviable task: take one of 2011’s best games and make it even better, all while figuring out how to … From here, you might decide to stay hidden and sneak your way to your destination, or maybe you'd prefer to just pop your head out and let the bullets fly. You play as Adam Jensen, a mechanically augmented ex-cop in the near future -- 2027 to be exact -- who is tapped to figure out why someone is trying to ensure humankind's evolution follows a particular path. Even with the second-screen setbacks and the wonky in-game commentary, the Director's Cut of Deus Ex: Human Revolution is still the best version of the game. It was multiple endings and you can choose the way you want to play either stealth or go crazy with the guns and augments. WRC 9 FIA World Rally Championship (XSX) Review. Parents need to know that DEUS EX: HUMAN REVOLUTION is an M-rated game that earns that rating with plenty of violence and blood, drug and alcohol references, profanity, and suggestive dialogue. With his new abilities he gets right back to work, performing his duties while trying to track down the people who nearly caused his death. Hell, even on the highest difficulty, the game is WAY too generous. Deus Ex: Human Revolution is an action role-playing game developed by Eidos Montréal and published worldwide by Square Enix in August 2011 for Windows, PlayStation 3, and Xbox 360.A version for OS X was released the following year. Players will no longer be hampered by ill-fitting boss battles, and they'll be treated to new weapons and a 5-hour DLC mission to boot. Basically, I started at one node on the network, and had to traverse other nodes on my way to the end point. on October 23, 2013 at 6:12PM PDT. The question is: does the Director’s Cut provide the definitive Human Revolution experience or is it just a great excuse to tack on some worthless Wii U GamePad functionality? It isn't. When blasting your way through offices and sewers, enemies think nothing of wasting dozens of bullets by shooting the wall that separates you from them, and have no qualms about standing in front of comrades, taking one shot after another in the backs of their heads. That includes bosses. Carefully crafted levels, deep and organic gameplay, and a haunting atmosphere make it an experience that is not only superficially entertaining, but also intrinsically satisfying to play irrespective of any story conceits tied to it. ALL RIGHTS RESERVED. There are different options available when taking a node but they’re never very well explained and more than once the game ignored my command to capture a node, costing me precious seconds. Find low everyday prices and buy online for delivery or in-store pick-up. I wouldn’t call it a GOTY but it is a good game. Rating 8 out of 10 Deus Ex: Human Revolution has 59 Achievements worth 1250 points. Deus Ex: Human Revolution - Director's Cut is dystopian science fiction at its finest. I love being here precisely because it is so foreign. Deus Ex deus ex : human revolution Deus Ex: Human Revolution - Director's Cut Eidos Montreal square enix Mick Fraser Senior Content Editor Mick … Locations generally leave the player with a lot of choice in how to handle a given situation. Code provided by publisher. November 12, 2013, 3:56 pm. The game is a first person shooter with a third person cover mechanic. And I'm glad that the Director's Cut put the Missing Link DLC where it would have occurred naturally; the developers seamlessly tied it into the main game and made the game even more fun having it in there. It features an integration of the three DLCs found in the original version and an overhaul of all the boss battles. It's possible to be entirely nonlethal, or to approach most circumstances with a shotgun, but I have always enjoyed mixing and matching, following whatever path I first stumble upon, and relying on my skill to succeed, even when the predicament seems hopeless. The developers offer warm, sincere, and sometimes funny insight into the game's making, sharing how a designer's initials found their way into the name of a fancy hotel, why Adam's posh apartment building was erected in a rundown neighborhood, and what Adam and Clint Eastwood have in common. 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